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9781683922230 Add to Cart Academic Inspection Copy

Artificial Intelligence in the 21st Century 3/e

  • ISBN-13: 9781683922230
  • Publisher: MERCURY LEARNING
    Imprint: MERCURY LEARNING
  • By Stephen Lucci, By Danny Kopec
  • Price: AUD $189.00
  • Stock: 0 in stock
  • Availability: This book is temporarily out of stock, order will be despatched as soon as fresh stock is received.
  • Local release date: 15/12/2020
  • Format: Hardback 850 pages Weight: 0g
  • Categories: Artificial intelligence [UYQ]
Description
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This third edition provides a comprehensive, colorful, up-to-date, and accessible presentation of AI without sacrificing theoretical foundations. It includes numerous examples, applications, full color images, and human interest boxes to enhance student interest. New chapters on deep learning, robotics and machine learning are included. Advanced topics cover neural nets, genetic algorithms, natural language processing, planning, and complex board games. A companion disc is provided with resources, applications, and figures from the book. Numerous instructors' resources are available upon adoption. FEATURES: Includes new chapters on deep learning and robotics with new sections on speech understanding and metaphor in NLP. Provides a comprehensive, colorful, up to date, and accessible presentation of AI without sacrificing theoretical foundations. Uses numerous examples, applications, full color images, and human interest boxes to enhance student interest. Introduces important AI concepts e.g., robotics, use in video games, neural nets, machine learning, and more thorough practical applications. Features over 300 figures and color images with worked problems detailing AI methods and solutions to selected exercises. Includes companion files with resources, simulations, and figures from the book. Provides numerous instructors' resources, including: solutions to exercises, Microsoft PP slides, etc.
Brief Table of Contents.1: Overview of AI. 2: Uninformed Search. 3: Intelligent Search Methods. 4: Search Using Games I. 5: Logic in AI. 6: Knowledge Representation. 7: Production Systems. 8. Uncertainty in AI. 9: Expert Systems. 10: Machine Learning I: Decision Trees. 11: Machine Learning 2: Neural Networks. 12: Search Inspired by Mother Nature. 13: Natural Language Processing. 14: Automated Planning. 15: Robotics. 16. Advanced Computer Games. 17. Deep Learning. 18. Future of AI. Appendices.
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