Marc Prensky is an internationally acclaimed speaker, writer, consultant, futurist, visionary, and inventor in the critical areas of education and learning. He is the author of several critically acclaimed books and over 60 articles on education and learning, including multiple articles in Educational Leadership, Educause, Edutopia, and Educational Technology. Marc's presentations around the world challenge and inspire audiences by opening up their minds to new ideas and approaches to education. One of his critically important perspectives is to look at education through the eyes of the students-during his talks, he interviews hundreds of students every year. Marc's professional focus has been on reinventing the learning process, combining the motivation of student passion, technology, games, and other highly engaging activities with the driest content of formal education. He is the founder of two companies: Games2train, an e-learning company whose clients include IBM, Bank of America, Microsoft, Pfizer, the U.S. Department of Defense, and Florida's and Los Angeles's Virtual Schools; and Spree Learning, an online educational games company. Marc is one of the world's leading experts on the connection between games and learning, and was called by Strategy+Business magazine "that rare visionary who implements." He has designed and built over 50 software games in his career, including worldwide,multiuser games and simulations that run on all platforms, from the Internet to cell phones. MoneyU (www.moneyu.com), his latest project, is an innovative, engaging, and effective game for teaching financial literacy to high school and college students. Marc is also the creator of www.spreelearninggames.com and www.socialimpactgames.com.His products and ideas are innovative, provocative, and challenging, and they clearly show the way of the future. The NewYork Times,The Wall Street Journal, Newsweek,TIME, Fortune, and The Economist have all recognized Marc's work. He has appeared on FOX News, MSNBC, CNBC, PBS's Computer Currents, the Canadian and Australian Broadcasting Corporations, and the BBC. Marc also writes a column for Educational Technology. He was named as one of training's top "New Breed of Visionaries" by Training magazine and was cited as a "guiding star of the new parenting movement" by Parental Intelligence Newsletter. Marc's background includes master's degrees from Yale, Middlebury, and Harvard Business School (with distinction). He has taught at all levels, from elementary to college. He is a concert musician and has acted on Broadway. He spent six years as a corporate strategist and product development director with the Boston Consulting Group and worked in human resources and technology on Wall Street.
Request Academic Copy
Please copy the ISBN for submitting review copy form
Description
About the Author Introduction: Our Changing World: Technology and Global Society What Today's Students Want Partnering and Twenty-first Century Technology REAL, Not Just Relevant Motivation Through Passion Teaching for the Future The Road to a Pedagogy of Partnering 1. Partnering: a Pedagogy for the New Educational Landscape Moving Ahead How Partnering Works Establishing Roles and Mutual Respect Getting Motivated to Partner With Your Students 2. Moving to the Partnership Pedagogy Seeing Your Students Differently Setting Up Your Classroom to Facilitate Partnering Choosing Your Partnering "Level": Basic, Directed, Advanced Technology and Partnering: Nouns vs. Verbs Partnering and The Required Curriculum Taking Your First (or Next) Steps into Partnering 3. Think "People and Passions" rather than "Classes and Content" Learn your students' interests and passions Living Out the Partnering Roles More Ideas 4. Always be REAL (not Just Relevant) A New Perspective Making Our Subjects REAL More Ways to Make Things REAL Always Think "Future" 5. Planning: Content to Questions, Questions to Skills Using Guiding Questions Focus on the appropriate verbs 6. Using Technology in Partnering Technology is the Enabler Technology and Equity: To Each His or Her Own Let the Students Use All Technology Using the Appropriate Nouns (Tools) for the Guiding Questions and Verbs 7. Understanding the "Nouns," or Tools 8. Let Your Students Create A real, World Audience Aim High / Raise the bar 9. Continuous Improvement Through Practice and Sharing Improving Through Iteration Improving Through Practice Improving Through Sharing More Ways to Help Yourself Improve 10. Assessment in the Partnership Pedagogy Useful Assessment: Beyond Summative and Formative Assessing Students' Progress Assessing Teachers' Progress Assessing Administrators' Progress Assessing Parents' Progress Assessing Schools' Progress Assessing Our Nation's Progress, and the World's Conclusion: The (Not Too Distant) Future of Education What Should A New Curriculum Be?: Essential Twenty-first Century Skills Using the Partnership Pedagogy With New Curricula Creating Schools With Partnering In Mind Toward a Twenty-first Century Education for All Index

