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Games development & programming [UMK]
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9781683920298 Add to Cart Academic Inspection Copy
  • Video Game Writing 2/e

  • From Macro to Micro
  • Packed with practical samples, case studies, and exercises, this book is essential reading for anyone interested in the world of games writing.
  • ISBN-13: 9781683920298 (Paperback)
  • Publisher: MERCURY LEARNING
    Imprint: MERCURY LEARNING
  • Price:
    AUD $85.00
  • Stock: 2 in stock
  • Local release date: 19/05/2017
  • Availability: Order will be despatched as soon as possible.
  • Categories: Games development & programming [UMK]
9781938549762 Add to Cart Academic Inspection Copy
  • Programming Fundamentals Using Java

  • A Game Application Approach
  • Suitable for the introductory programming course, this Java textbook uses game programming as a central pedagogical tool to improve student engagement, learning outcomes, and retention. It assumes the reader has no prior programming experience.
  • ISBN-13: 9781938549762 (Mixed media product)
  • Publisher: MERCURY LEARNING
    Imprint: MERCURY LEARNING
  • Price:
    AUD $169.00
  • Stock: 3 in stock
  • Local release date: 05/02/2015
  • Availability: Order will be despatched as soon as possible.
  • Categories: Games development & programming [UMK]
9781683920373 Add to Cart Academic Inspection Copy
9781938549878 Add to Cart Academic Inspection Copy
9781937585402 Add to Cart Academic Inspection Copy
  • Introduction to Game Development Using Processing

  • Guides you through the basic game development process, covering game development topics including graphics, sound, artificial intelligence, animation, game engines, Web-based games, and more. This title includes a companion DVD containing example code, games, and color figures.
  • ISBN-13: 9781937585402 (Paperback)
  • Publisher: MERCURY LEARNING
    Imprint: MERCURY LEARNING
  • Price:
    AUD $95.00
  • Stock: 0 in stock
  • Local release date: 19/05/2017
  • Availability: This book is temporarily out of stock, order will be despatched as soon as fresh stock is received.
  • Categories: Games development & programming [UMK]
9781936420223 Add to Cart Academic Inspection Copy
  • Introduction to 3D Game Programming w DirectX11 BK/CD

  • Provides an introduction to programming interactive computer graphics, with an emphasis on game development using DirectX 11. This book is divided into three main parts: basic mathematical tools, fundamental tasks in Direct3D, and techniques and special effects.
  • ISBN-13: 9781936420223 (Mixed media product)
  • Publisher: MERCURY LEARNING
    Imprint: MERCURY LEARNING
  • Price:
    AUD $95.00
  • Stock: 0 in stock
  • Local release date: 12/04/2012
  • Availability: This book is temporarily out of stock, order will be despatched as soon as fresh stock is received.
  • Categories: Games development & programming [UMK]
9781942270768 Add to Cart Academic Inspection Copy
  • Game Testing All in One 3/e

  • An updated version of the bestselling, Game Testing All In One, Second Edition this third edition equips the reader with the rationale for vigorous testing of game software, placing the game in the development process, practical knowledge of tools for game testing, tester roles, and the measurements to determine game quality and testing progress. ......
  • ISBN-13: 9781942270768 (Paperback)
  • Publisher: MERCURY LEARNING
    Imprint: MERCURY LEARNING
  • Price:
    AUD $95.00
  • Stock: 0 in stock
  • Local release date: 19/05/2017
  • Availability: This book is temporarily out of stock, order will be despatched as soon as fresh stock is received.
  • Categories: Games development & programming [UMK]
9781683926276 Add to Cart Academic Inspection Copy
9781683927365 Add to Cart Academic Inspection Copy
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