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Virtual Reality in Higher Education

Instruction for the Digital Age
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Virtual Reality in Higher Education: Instruction for the Digital Age brings to the foreground how Virtual Reality, using headsets in educational and training programs, is already beginning to be used in higher education. The book is the result of research to determine where and how virtual reality is being used in higher education, recruitment, and athletics. The book cites specific examples and methods used in teaching, training, and recruitment that would be of interest to faculty and administrators in community colleges and universities. The book is written to help faculty to understand the potential of VR for education, administrators to see possibilities for student recruitment, and athletic directors and sports program coaches to determine the advantage of new avenues for successful training. It is critical that faculty and administrators investigate the potential of VR for teaching, learning, recruitment, and athletics. This technology provides an immersive method that could create serious changes in how faculty teach, students learn, institutions recruit, and athletic programs train.
Dr. Darrel W. Staat served as past president of two community colleges in Maine, one of which he was the founding president. He also served as president of a community college in Virginia and the president of the South Carolina Technical College System. He currently serves as professor and coordinator of the Higher Education Executive Leadership Program at Wingate University.
Preface Acknowledgments Introduction Chapter 1. Nursing Tou Vang Chapter 2. Anatomy and Physiology Candice B. Lewis Chapter 3. Humanities Shelly Stone-Moye Chapter 4. Criminal Justice Chris R. Nesbitt Chapter 5. Technical Programs Kenneth N. Buckey Chapter 6. Recruitment Jeffrey Merritt Chapter 7. Athletics Laneika K. Musalini Chapter 8. Virtual Reality in General Lavar N. Marlowe Epilogue About the Editor About the Contributors
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