This new history charts the development, production, deployment, and combat operations of Japan's tank forces between their inception in 1918 and their disbandment in 1945. The author's persuasive arguments encourage the reader to reappraise their existing views concerning the contribution of Japanese tanks towards the projection of combat power.
Japanese Role-playing Games: Genre, Representation, and Liminality in the JRPG examines the origins, boundaries, and transnational effects of the genre, addressing significant formal elements as well as narrative themes, character construction, and player involvement. Contributors from Japan, Europe, North America, and Australia employ a variety ......
This book examines the origins and boundaries of Japanese digital role-playing games. A geographically diverse roster of contributors introduces English-speaking audiences to Japanese video game scholarship and applies postcolonial and philosophical readings to the Japanese game text.
What is culture? What can we learn from art, architecture, and fashion about how people relate? Can cultures embody ethical and moral ideals? These are just some of the questions addressed in this book on the cultural philosophy of three preeminent Japanese philosophers of the early twentieth century, Nishida Kitaro, Watsuji Tetsuro and Kuki ......
A Year in a Japanese School Through the Eyes of an American Anthropologi
Providing a look inside a Japanese elementary school, this work is based on a year of detailed observation by an American anthropologist and her children. The book sets out to show the advantages and disadvantages of a school system very different from the American one.
A Year in a Japanese School Through the Eyes of An American Anthropologi
With an anthropologist's keen eye, the author takes us through a full year in a Japanese public elementary school, bringing us into the classroom with its comforting structure, lively participation, varied teaching styles, and non-authoritarian teachers.
Critical Essays on Film, Literature, Anime, Video Games
Contemporary Japanese horror is deeply rooted in the folklore of its culture, with fairy tales-like ghost stories embedded deeply into the social, cultural, and religious fabric. Ever since the emergence of the J-horror phenomenon in the late 1990s with the opening and critical success of films such as Hideo Nakata's The Ring (Ringu, 1998) or ......
Critical Essays on Film, Literature, Anime, Video Games
This book investigates the philosophical, socio-cultural, and artistic world of Japanese horror through a varied range of case studies, including video games (Rule of Rose), manga (Uzumaki), and anime (the classic Devilman). Film is represented with well-known works such as Ringu and overlooked filmmakers like Mari Asato.
Japanese Constitutional Revisionism and Civic Activism is a volume that examines the history of Japan's constitutional debates, key legal decisions and interpretations, history and activism, and activists' ties to party politics and fellow activists overseas.